Open X-Embodiment
1M+ real-robot trajectories from 20+ institutions.
Sking: Minecraft Skin 3D Rendering & Dataset Preprocessing Pipeline This repository is utilized for training and fine-tuning the Sking Model (Hugging Face Model). Along with the dataset assets, it contains the complete automated pipeline for dual-layer 3D voxel rendering, multi-view layout baking, automatic skin format conversion (Alex to Steve), voxel edge texture consistency resolution, and a RESTful FastAPI service for extracting the actual usable 64×64 RGBA skin UV map from… See the full description on the dataset page:
Source: Hugging Face Hub (EntropyDrop/Sking). Metadata imported from the dataset’s Hub tags.